Annonces :
*Dalaran sera déplacée aux alentours de Northrend, en tant que capitale neutre. Aux dernières infos il semblerait qu'elle flotte au dessus du continent. Pourquoi Dalaran ? Et bien l'excuse c'est que le Vol Bleu est menacé et que les mages du Kirin Tor se soucient de ce qui pourrait leur arriver.
*Il y aura de plus en plus de quêtes journalières, dans les donjons, les champs de bataille et même une quête de cuisine journalière.
*Un nouveau donjon pour 25 personnes est prévu après Zul'Aman, elle contiendra 6 boss qui laisseront des objets plus puissant que le Tier 6. Une nouvelle instance à 5 est aussi en prévision. (Tout ceci AVANT l'expansion)
*Il y aura une nouvelle partie des Grottes du Temps dans l'expansion.
*Chevalier de la Mort- Première nouvelle classe depuis le lancement de World of Warcraft.
*Nouveau continent :
Northrend le continent gelé où le Roi Liche exerce tout son pouvoir, complété avec de nouvelles zones, quêtes, objets et monstres.
*Nouvelle limite fixée au niveau 80 avec de nouvelles puissantes techniques et de nouveaux sorts.
*Nouveaux champs de batailles avec armes de sièges et batîments déstructibles.
*Customisation des personnages poussées avec de nouveaux changements, comme le choix de sa coiffure, danse, etc.
*Monture Volante ? Oui ! Mais pas avant le niveau 75-78, ils veulent que nous explorions un peu le continent à pied.
- Spoiler:
A lot of people asked if we can use the Flying mount in Northrend. The answer is simple : Yes, and no. The official answer taken from Xfire is : we will be able to use flying mounts in Northrend, but not until "level 75 or 78" as they want to "keep us grounded and guide us on foot" as we start exploring the new continent.
Images :
http://img292.imageshack.us/my.php?image=wolklargeoy4.jpghttp://img292.imageshack.us/my.php?image=picture004fc4.jpghttp://img530.imageshack.us/my.php?image=leafleton8.jpgSit off de l'expansion :
http://www.wow-europe.com/wrath/Vidéoshttp://www.gametrailers.com/umwatcher.php?id=91154http://www.gametrailers.com/umwatcher.php?id=91162New~
( Flemme de traduire x.x )
Professions & Item Panel
Things we want to do more
* Best in slot equipment (Give each profession a very good BoP item)
* Create great leveling gear (Including in Northrend from 70 to 80)
* Provide what's missing (Fill itemization gaps with crafts)
Things to Improve
* Engineering is gonna get some love
* Transmute (Change the 24h cooldown into a daily cooldown)
* Discoveries (They will make some easier to get, deviate delight would have been good as a discovery)
* Vendor Recipes (will change the camping thing, make it random but not campable)
Inscription
* Not Alchemy or Enchanting
* Inscribe Spells and Abilities with additional power (Shadow bolt could do more damage, backstab could crit more, etc ...)
* Create completely new type of items. (Too early in development to talk about it, but making spells more powerful is just one part of the Inscriptions)
Coming Soon (2.2 and 2.3 Patches)
* Professions daily quests
* New Crafter-Only gear (more "best in slot" stuff, new jewelcrafter only gems, etc)
* Smoothing out the progression (especially between 275 and 300)
New Enchant: Executioner (Drops in Zul'aman)
Use: Learn how to permanently enchant a Melee Weapon to occasionally ignore 840 of your ennemy's armor. Requires a level 35 or higher item.
The visual effect will be at least as cool as Mongoose
New Gems
Shown a few gems that we already listed in this picture
New Cooking Recipes
Melee hit food, spell crit food, storm chops (AoE damage when monsters get near you)
Druid (Moonkin) : Mana issues are being looked at.
Mages : Water Fountain and Muffin Factory are incoming. (No more "WATER PLZ !!!")
Hunters : Many changes for hunters will be implemented in 2.3, more utilities for arena battles and group utility are planned.
Hunters : Mana issues are being looked at.
Shamans : Crowd Control spells might be available in levels 71 to 80.
Shamans : Totems are being looked at, The Mana Spring totem will be a lot stronger than it is and some other will be made stronger too.
Priests : Fear Ward will be spread around.
Priests (Holy) : Lightwell and other abilities are being looked at.
Paladins (Retribution) : Stat distribution will be changed, spell damage won't be as much needed as before.
Warrior (Protection) : They might up the damage a bit while tanking to make the class more fun
Engineers
Jeff Kaplan: They'll be able to craft a new flying machine... that much i can tell you